October 2015

Programming Assignment 10: Graphics Town

by Mike Gleicher on October 31, 2015

Due: Thursday, November 12 (see the class late policy on the Syllabus) Synopsis: Over the past few weeks you’ve added a lot of stuff to your graphics town project. This time, we just want you to add more coolness. Learning Objectives: Have a chance to put together all the concepts over the past few weeks […]

Lecture 15: Practical Texturing (WebGL)

by Eftychios Sifakis on October 31, 2015

Here are the lecture notes from Oct 20th/22nd (Slides PDF)

Reading 9: Meshes and Shape

by jmishra on October 31, 2015

Due: November 2 Synopsis: If you didn’t read about advanced texturing last week, this is your chance! We will begin to look at how we represent shapes. Also, you may want to go back to some of the texturing readings since they will help with the project. The Hart reading will be useful for the […]

Grading for programming assignments 5, 6 and 7

by jmishra on October 28, 2015

The grading for programming assignments 5, 6 and 7 will be done at 6:00 pm on Thursday (10/29). Please make sure you have your latest stuff checked in before that.

Programming Assignment 9: Advanced Texturing

by Mike Gleicher on October 28, 2015

Due: Thursday, November 5 (see the class late policy on the Syllabus) Synopsis: You will add more advanced effects, such as advanced texturing, objects to your GraphicsTown project in order to try out the ideas discussed in class. Learning Objectives: The goal of this project is to give you experience creating implementing more advanced visual […]

The Week in 559: Week 8 (Oct 26-30)

by Mike Gleicher on October 23, 2015

Last week, we learned about practical aspects of texturing. And we had our first phase of the Graphics Town Project. This week, you’ll get to apply that knowledge of the practical aspects of texturing in the next phase of the Graphics Town Project. Oh, and there’s that exam thing. So this week: For Monday, October […]

Practice Midterm

by Eftychios Sifakis on October 23, 2015

You can download the practice midterm via this link [PDF] Please note: This practice midterm is designed to be more difficult than the actual exam. The types of questions seen in this midterm (some multiple choice, some short answers, some full questions) are indicative of the format of the actual exam. Some questions may venture a […]

Programming Assignment 8

by jmishra on October 23, 2015

Due: Thursday, October 29 (see the class late policy on the Syllabus) Synopsis: You will add textured objects to your GraphicsTown project in order to practice working with basic texturing. Learning Objectives: The goal of this project is to give you experience creating textured objects and to use the GL machinery for textures. The focus […]

Program 7 and the New Handin Mechanism

by Mike Gleicher on October 23, 2015

Program 7 uses the new handin mechanism. This requires both a link on Canvas as well as uploading your files to a server. The link for Canvas was broken (but 22 people found it anyway). So for P7, if you didn’t send a Canvas link, it’s OK. (For P8, the Canvas link is important since […]

Midterm Time/Location

by Eftychios Sifakis on October 22, 2015

Your midterm exam is scheduled at 7:15pm-9:15pm, on Tuesday October 27th. Location : Psychology Room #113