Lecture Notes
These are notes that I make for myself for the content of the lectures.
As an experiment, I am trying to make them "pretty enough" that
they may be of use to someone else - no promises.
The Powerpoint slides are not projected in class - they are used as notes.
Lecture 2 - Lights, Cameras, Eyes
Lecture 3 - Eyes, Image Representation, Sampling
Lecture 4 - Sampling and Signal Processing
Lecture 5 - Sampling, Convolutions, and Resampling
Lecture 6 - Resampling and Color
Lecture 7 - Color and Quantization
Lecture 8 - Quantization and Compression
Lecture 9 - JPEG and Raster Algorithms
Lecture 10 - Raster Algorithms and Transformations
Lecture 11 - Transformations
Lecture 12 - Transformations and Viewing
Lecture 13 - Curves 1
Lecture 14 - Curves 2
Lecture 15 - Curves 3 (Polynomial derivations,
Bezier Details, B-Splines)
Lecture 16 - B-Splines and Visibility
Lecture 17 - Local Lighting
Lecture 18 - 3D Modeling and Polygons
Lecture 19 - Texture Mapping (notes unavailable)
Lecture 20 - Real-Time Rendering
Lecture 21 - Realistic Rendering (guest
Lecturer: Shaohua Fan)
Lecture 22 - Part 1 - Graphics Hardware
Lecture 22 - Part 2 - Surfaces
|