Constraint-based Motion Adaptation
The Journal of Visualization and Computer Animation, Volume 9, Number 2, page 65--94 — 1998
Today’s computer animators have access to many systems and techniques
to author high quality motion. Unfortunately, available techniques
typically produce a particular motion for a specific character. In this paper,
we present a constraint-based approach to adapt previously created motions
to new situations and characters. We combine constraint methods that compute
changes to motion to meet specified needs with motion-signal processing
methods that modify signals yet preserve desired properties of the original
motion. The combination allows the adaptation of motions to meet new
goals while retaining much of the motion’s original quality.
Images and movies
BibTex references
@Article{GL98, author = "Gleicher, Michael and Litwinowicz, Peter", title = "Constraint-based Motion Adaptation", journal = "The Journal of Visualization and Computer Animation", number = "2", volume = "9", pages = "65--94", year = "1998", url = "http://graphics.cs.wisc.edu/Papers/1998/GL98" }