Non-Invasive, Interactive, Stylized Rendering
In this paper, we show how many interactive 3D applications’ visual
styles can be changed to new, different, and interesting visual
styles non-invasively. Our method lets a single stylized renderer
be used with many applications. We implement this by intercepting
the OpenGL graphics library and changing the drawing calls.
Even though OpenGL only receives low-level information from an
application, computation on this data and assumptions about the
application can give us enough information to develop stylized renderers.
BibTex references
@InProceedings{MG01, author = "Mohr, Alex and Gleicher, Michael", title = "Non-Invasive, Interactive, Stylized Rendering", booktitle = "2001 ACM Symposium on Interactive 3D Graphics", pages = "175--178", month = "mar", year = "2001", url = "http://graphics.cs.wisc.edu/Papers/2001/MG01" }