Final exam study guide

by Eftychios Sifakis on December 9, 2020

As was the case for your midterm, the primary resource for your review would be the online lectures, lecture slides and whiteboard notes; you should be able to fully perform in the final exam with the information communicated to you in the lectures. That being said, the following references might be useful to you, especially if you feel you would welcome reading about the material we covered from a structured textbook as well.

From Foundations of Computer Graphics :

  • From Chapter 4 [Link] : The most relevant sections are : Introduction, Section 4.1, 4.5, 4.8.
  • From Chapter 8 [Link] : Focus on Sections 8.1 (mostly subsection 8.1.2), 8.2, and 8.3.
  • From Chapter 11 [Link] : This is all good information. You may skip 11.1, and 11.3.1. For sections 11.4 through 11.7 don’t worry about the formulas.

From The Big Fun Graphics Book :

  • From Chapter 15 [Link] : All good material – you may skip Section 15.2. The explanations are more technical and in-depth than what we covered in class; don’t worry about this, for the exam you will just need the depth of exposition we covered in lectures.
  • From Chapter 16 [Link] : This is all useful and accessible (too bad the chapter is incomplete!). Again, this gets more technical with deeper mathematical foundations of the techniques, which is informative if you want to understand more about the concepts, but just the level of coverage we had in our lectures will be well sufficient for the exam.

From Real Time Rendering :

  • Chapter 6 [Link] is a fantastic reference for texturing, although it includes substantially more detail than we covered in class (or needed for your exam). It’s a great read if you want to learn more about these techniques though. You can very safely skip Summed Area Tables (p. 167) and Anisotropic Filtering (p. 168), as well as Sections 6.2.3, 6.2.5, 6.2.6, 6.3 (interesting, but we didn’t cover it in class), 6.4, 6.5, 6.6., 6.7.4 and 6.7.5.

Our discussion of global illumination and ray tracing is restricted (for the purposes of the exam) to just the information included in the Dec 8th lecture and associated slides.

Leave a Comment

Previous post: