Some readings that will be useful for Assignment 6

by Mike Gleicher on March 6, 2013

Things you’ve seen (prior readings)

See the summary of readings (most of these ended up on other pages too).

The IK Readings, especially Tolani and Badler and Kovar.

The MoGraph, Blending, and Processing pages all have lots of things. Especially the non-required readings. The motion graph bibliography has lots of ideas.

Some papers you haven’t seen (yet)

Computer Puppetry: An Importance-Based Approach . Hyun Joon Shin, Jehee Lee, Michael Gleicher, Sung Yong Shin . ACM Transcations on Graphics, Volume 20, Number 2 – apr 2001

Responsive Characters from Motion Fragments. McCann and Pollard. SIGGRAPH 2007. Interesting since they do simple things for the mograph, and then put the smarts into the control.

The Squash-and-Stretch Stylization for Character Motions – haven’t read this one (yet), but it is a follow on to the cartoonify filter. And it can only be better.

There are a bunch of papers on retiming.

Style Translation for Human Motion. Hsu, Pulli and Popovic. A simple idea that works some of the time. MIght inspire you to try similar things.

Motion Fields. Simple Idea. Tricky to make work in practice.Cool interactive control.

As for the use of randomness to “liven” motion, look at the work of Ken Perlin. His web page has a lot of demos, and are a better place to start than the technical papers.

 

(added later)

Data driven motion transitions for interactive games. Simple, manual predecessor to Snap-together motion.

 

 

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