Flexible Automatic Motion Blending with Registration Curves
Many motion editing algorithms, including transitioning and multitarget interpolation, can be represented as
instances of a more general operation called motion blending. We introduce a novel data structure called a registration
curve that expands the class of motions that can be successfully blended without manual input. Registration
curves achieve this by automatically determining relationships involving the timing, local coordinate frame, and
constraints of the input motions. We show how registration curves improve upon existing automatic blending
methods and demonstrate their use in common blending operations.
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BibTex references
@InProceedings{KG03, author = "Kovar, Lucas and Gleicher, Michael", title = "Flexible Automatic Motion Blending with Registration Curves", booktitle = "Proceedings of Computer Animation", month = "jul", year = "2003", url = "http://graphics.cs.wisc.edu/Papers/2003/KG03" }