This is an attempt to re-create the web page for CS559 from 2010.

The original course web was created in PMWIKI, which has been hard to maintain.

This site automatically converted the pages - the formatting is very different, but most of the content has copied over. Many links are broken.

The “Home Page” was Main.Main. You might also check out Site.AllPages.

The best way to find things is probably to search for it…


main-main

This is the main page June 29,2009 by gleicher BAD LINK **What is happeneing?** whoops June 29,2009 by gleicher BAD LINK FlTk download Should be at pub:fltk119vs9.zip June 29,2009 by gleicher BAD LINK Test Announcement This is a first test announcement! Page last modified on June 29, 2009, at 04:40 PM Read formatted page...

main-midtermstats

Statistics on the midterm: high score = 98 low score = 42 mean score = 75 median score = 77 The answer key is pub:midterm-key.pdf For each question, at least 1 person got full credit. (this means each question was possible). Here is an interesting graph: time turned in vs. grade. Here is the correlation between exam grade and P1 grade with outliers removed (note: P1 grades go over 100 - if we cap P1 grades at 100 (since you can’t get better than an A), the correlation is even better: Read more…

main-notes0916-samplingtheory

Concepts List (in the order of the notes / presentation) Frequency Domain High Frequency Band-Limited Band-Pass Filter Sampling Rate Sampling Theorem Nyquist Limit Sampling Recipe Convolution Theorem Ideal Low Pass Filters Real low-pass filters Spike Chains / Reconstruction Sampling in Frequency Domain Reconstruction in Frequency Domain Aliasing in Frequency Domain Resampling in the time domain Two low pass filters for the price of one Choosing sampling/reconstruction filters Page last modified on September 21, 2009, at 08:59 AM Read formatted page...

main-p1grading

Converting scores to grades for Project 1 Median was 81, mean was 79 (really 78 if you truncate scores at 100, since we don’t give grades better than an A). Note: we are not determining the exact cutoffs - so if you’re close to a border, we’ll try to deal with you fairly after we see how other projects go. (approx) 90 A (approx) mid-80s AB Read more…

main-p1qs

The assignment for Project 1 says that in your documentation you need to answer questions about the project. Here they are listed explicitly. Part 1 Questions: There are no questions to answer except be sure to address thequestion that is raised at the end: how can we be sure that yourprogram is doing what you say its doing. Describe an image that reallyexcersizes the features of this part, and what answers you’d expect(and why). Read more…

main-p1samples

Note: If you turn in your assignment today (Wednesday) before you had a chance to read this, you only need to do what was in the original assignment. Part 2 - Resize First, here is a test image: pics:Downsample/t1.tga (it’s the same one as on the Main.Downsample page. It is 256x256. Using the best kernel your program supports, resize it to: 100x100, 128x128, 512x512, and 128x400. Please name your files t1-100x100. Read more…

main-p2grading

Converting scores to grades for Project 2 These scores are not out of 100 points. The median was 51, mean was 49.73. Here are the rough grading conversions. Note: we are not determining the exact cutoffs - so if you’re close to a border, we’ll try to deal with you fairly after we see how other projects go. = 63 A = 54 AB Read more…

main-p3grading

Converting scores to grades for Project 3 These scores are not out of 100 points. The median was 19.5, mean was 17.37. Here are the rough grading conversions. Note: we are not determining the exact cutoffs - so if you’re close to a border, we’ll try to deal with you fairly after we see how other projects go. =22 points for an A =17 points for an AB Read more…

main-p4gallery

Graphics Town Gallery Our class made some really cool towns! This shows screenshots from some of them. We gave each of the different projects a label (apologies to the creators). Flame Land A flame moves as it walks randomly, helicopters swoop,… what more could you ask? Check out the shadows and bump maps. Atlantis Atlantis world rises from the sea at startup. Lanterns Land A person with a lantern walks in the night (and day), a particle system water fountain which falls with gravity (and slides on the fountain surface with some friction), lighting shaders on windows. Read more…

main-paintgallery

Painting Gallery Shows some of the cool paintings students made for Project 1. Original photograph is on left with painted versions on right. Using Sample Images Using Other Images Page last modified on December 11, 2009, at 04:05 PM Read formatted page...